Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!cis.ohio-state.edu!ucbvax!agate!cavebear.berkeley.edu!raymond From: raymond@cavebear.berkeley.edu (Raymond Yee) Newsgroups: comp.sys.sgi Subject: libraries of 3D graphics primitives Message-ID: <1991Jun28.204238.21549@agate.berkeley.edu> Date: 28 Jun 91 20:42:38 GMT Sender: raymond@cavebear.berkeley.edu (Raymond Yee) Organization: U.C. College of Natural Resources Lines: 13 Does anyone know of a library of routines for drawing three dimensional objects (spheres, cylinders, cylindrical loops, toruses etc) in the public domain? In other words, does anyone have a set of efficient, ready-to-plug-in routines, and general-purpose routines that they would like to share? I've always wondered why the graphics library (GL) does not supply such routines. Are they too user-specific to be of general use? Thanks in advance. Raymond Yee (raymond@cavebear.berkeley.edu)