Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!mouse From: mouse@thunder.mcrcim.mcgill.edu (der Mouse) Newsgroups: comp.windows.x Subject: Re: Multi-screen XServer: Where can I find one? Keywords: multi-screen xserver available Message-ID: <1991Jun29.104006.18467@thunder.mcrcim.mcgill.edu> Date: 29 Jun 91 10:40:06 GMT References: <906@pdxvme.pdx.csd.mot.com> <1991Jun28.034016.9875@dsd.es.com> Organization: McGill Research Centre for Intelligent Machines Lines: 30 In article <1991Jun28.034016.9875@dsd.es.com>, rthomson@mesa.dsd.es.com (Rich Thomson) writes: > In article <906@pdxvme.pdx.csd.mot.com> > cah@pdx.csd.mot.com (Chris Huey) writes: >> Does anybody, anywhere know of an X server capable of supporting >> multiple screens? Each screen should be able to support 1280x1024 >> resolution. > I'm not sure if your asking about a server capable of supporting > several screens, or several physical displays. The two are distinct, > because one can support multiple video interfaces to a single frame > buffer (e.g. monoscopic or stereo) via screens, while multiple > physical monitors are usually implemented through multiple displays. They shouldn't be, unless each monitor has its own keyboard and pointer device. An X display consists of one keyboard, one pointer, and one or more screens. These screens are conceptually different monitors. While it's possible to multiplex multiple screens onto a single monitor, this is an ugly kludge; simply supporting multiple visuals on one screen is probably a better fit to the X model. The sample server for Suns, for example, supports the cg4 overlay plane as a distinct screen, but the associated documentation (a comment in the code, I think) mentions that the right way to do it would be to support both a 1-bit and an 8-bit visual instead.... der Mouse old: mcgill-vision!mouse new: mouse@larry.mcrcim.mcgill.edu