Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!samsung!olivea!oliveb!bunker!hcap!hnews!369!8!Rick.Alfaro From: Rick.Alfaro@f8.n369.z1.fidonet.org (Rick Alfaro) Newsgroups: misc.handicap Subject: jaws and vocalize Message-ID: <16532@handicap.news> Date: 28 Jun 91 14:45:06 GMT Sender: wtm@bunker.isc-br.com Reply-To: Rick.Alfaro@f8.n369.z1.fidonet.org Organization: FidoNet node 1:369/8 - The Catwalk BBS, Davie FL Lines: 35 Approved: wtm@bunker.hcap.fidonet.org Index Number: 16532 [This is from the Blink Talk Conference] Grant, There is one item I would like to clear up in your comparison of jaws and vocal eyes. I didn't quote your message here, but you mentioned that vocal eyes could only look at 24 lines of the screen when in review. This isn't correct at all. If you are experiencing this, it is because your current window was set to cover 24 lines. vocal eyes, (V1.1) will look at the window the way you have it set when in review. If your window is set to lin 1 column 1 for top right, and line 24 column 80 for bottom left, then when you go into review, that is exactly the area you will have available for looking at unless you press f2, which will switch you to full screen, allowing you to review everything regardless of your window settings. vocal eyes 2.0 will handle this a little differently. In 2.0, you will be able to specify in your set file what window is active when you go into review. You can set it for current window, full screen, or previous setting. The first 2 are fairly clear. Previous setting means that vocal eyes will remember your window co-ordinates from the last time you were in review, and use those for the next time review is entered. Thanks for an interesting comparison however. I just wanted to clear up that one little thing... Regards, Rick -- Uucp: ..!{decvax,oliveb}!bunker!hcap!hnews!369!8!Rick.Alfaro Internet: Rick.Alfaro@f8.n369.z1.fidonet.org