Acwruecmp.64 net.games.rogue utzoo!decvax!cwruecmp!magill Thu Apr 8 13:53:52 1982 exploting features Another possible explotation for food: It seems as though one has a better chance of finding food after one goes through a fainting fit. (but only levels ~1-~6) Thus by intentional fainting at lower levels one can pick up what seems a larger share of food. This is not a bug however! Consider a dungeon that didn't care whether low levels had food. Seems to me a higher mortality rate basically due to starvation. Not much fun. Rich CWRU