Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!decvax!decwrl!sun!jfarrell From: jfarrell@sun.UUCP (Jerry Farrell) Newsgroups: net.cog-eng Subject: Re: Chord Keyboards wanted Message-ID: <307@sun.UUCP> Date: Sun, 4-Sep-83 17:34:05 EDT Article-I.D.: sun.307 Posted: Sun Sep 4 17:34:05 1983 Date-Received: Sun, 4-Sep-83 23:42:45 EDT References: houem.166 Lines: 28 I know of at least 2 exceptions to dvorak's observation that the chordsets were never used with the Altos at PARC: A brown-bag editor oriented toward coding rather than document production (i.e., not Bravo), called "ugh" -- or "UG" for all I know; I only heard it. Its adherents were enthusiastic about not trying to force block structured code into a sentence & paragraph text mold. MazeWar, the net networked search & destroy game, accepts commands from either the keyboard or mouse & chordset. For non-novices. the chordsets improve performance by factors of 4 - 10 or more. That is, playing even, McGregor would shoot me 9 or 10 times for every one I got him; using a chordset and restricting him to ASDFG for the motion commands, I almost could catch him. Note thsat in this configuration, I used the chordset in my RIGHT (dominant) hand, for Step Back, Turn Left, Step Ahead, Turn Right, and Turn 180; the mouse is strictly a source of 3 more buttons: Peek Left, Shoot, Peek Right. I eventually learned to imitate the experts' strategy: run fast & shhot often; don't bother hiding or peeking. The proliferation of systems at Xerox which use big left-hand function keys (Alto II keyboards with BravoX and others; Star, various internal development environments) could be seen as trading the mose-and-chordset's indefference to handedness for labels on the keycaps & slightly easier manufacture. [God, my typing is atrocious today. apologies to my readers, and curses to the implementor of this interface.] `v