Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!ralph From: ralph@utcsrgv.UUCP (ralph hill) Newsgroups: net.cog-eng Subject: Menus bad? Message-ID: <1969@utcsrgv.UUCP> Date: Tue, 16-Aug-83 00:08:12 EDT Article-I.D.: utcsrgv.1969 Posted: Tue Aug 16 00:08:12 1983 Date-Received: Tue, 16-Aug-83 01:54:08 EDT Organization: CSRG, University of Toronto Lines: 37 This is in response to utcsstat!laura's comments. To begin, I agree with laura, in that we are not yet able to produce effective models of users, and this severely limits our ability to design interfaces in the absence of experience. What bothers me though, is her rather broad attack on "human factors engineers". If her menu example is representative of her experience, then I suspect that she was dealing with ill-informed individuals. Perhaps this news group can help remedy the situation. I will do my part by trying to explain some of her menu problems. The key here is the difference between recall memory and recognition memory. An experience user tends to know what they want to do, and can "recall" the command to do it. The inexperienced user, not having as much experience, and hence, not having as highly developed skills for memory searching, relies on the ability to "recognise" the correct command in a menu (or, sigh, the index to the user's manual). Hence the difference in preferences. There are many other issues involved, such as social stigma (real hacks don't use menus), personal preference and familiarity with the specific system in use. I have seen most of the this written up somewhere, but a search of my bibliography on the keyword "menu" doesn't show up any hopefuls. Sorry. -------------------- ralph hill Computer Systems Research Group University of Toronto ARPANet utcsrgv!ralph@UW-BEAVER UUCP {cornell,watmath,ihnp4,floyd,allegra,utzoo,uw-beaver}!utcsrgv!ralph -or- {cwruecmp,duke,linus,decvax,research}!utzoo!utcsrgv!ralph