Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site hp-pcd.UUCP Path: utzoo!linus!decvax!harpo!seismo!hao!hplabs!hp-pcd!bill From: bill@hp-pcd.UUCP (Bill Frolik) Newsgroups: net.games Subject: Re: zork like game for HP 3000 - (nf) Message-ID: <1557@hp-pcd.UUCP> Date: Fri, 19-Aug-83 03:32:53 EDT Article-I.D.: hp-pcd.1557 Posted: Fri Aug 19 03:32:53 1983 Date-Received: Sun, 21-Aug-83 05:50:38 EDT Sender: netnews@hp-pcd.UUCP Organization: Hewlett-Packard, Corvallis OR Lines: 32 #R:utah-cs:-180100:hp-pcd:4200004:000:1147 hp-pcd!bill Aug 18 13:36:00 1983 Heard of it? We wrote it! It's called Warp, and has been floating around HP for about 2 years now. After spending countless hours playing Adventure, Zork, FisK, and Mansion a friend and I here at HP Corvallis decided we could do one better. We put together an enhanced Zork-like parser, built a complete world scenario (centered around a seacoast resort), added LOTS of puzzles (including many spinoffs from the other games), and put the whole mess on a 3000. We tried to include everything you ever liked about Zork and Adventure, then tried to improve on it. For those of you who get off on statistics: * Source: about 17000 lines more-or-less-standard Pascal (sorry, we don't send it out.) Database: about 6000 lines of ascii. * Total maingame points possible: 1216. Total endgame points possible: 100. * Parser is similar to Zork with macros and conditional clauses. Macros can have parameters. * Also runs on HP9836. Send me mail if you want more information. Bill Frolik hp-pcd!bill Hewlett-Packard Personal Computer Division 1010 NE Circle Blvd Corvallis, OR 97330 (503)757-2000 x4082