Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site sdchema.UUCP Path: utzoo!linus!philabs!sdcsvax!sdchema!donn From: donn@sdchema.UUCP (Donn Seeley) Newsgroups: net.sf-lovers Subject: Book Reviews (IV) Message-ID: <834@sdchema.UUCP> Date: Sun, 28-Aug-83 06:04:26 EDT Article-I.D.: sdchema.834 Posted: Sun Aug 28 06:04:26 1983 Date-Received: Wed, 31-Aug-83 07:38:57 EDT Organization: UC San Diego Chemistry Dept. NIH Research Resource Lines: 127 Some reviews of my recent reading. Stars next to titles indicate collections or anthologies. All the books are paperbacks, with the publisher or series title shown. Ratings are 0-10: 0 = 'I don't know why I bought this trash,' 5 = 'Readable but disappointing,' 7.5 = 'I liked it (but I don't know about other people),' 10 = 'Kill for this book.' *NIFFT THE LEAN. Michael Shea. DAW. Someone showed me a review from LOCUS which said more or less that this was a very good book, resembling Vance at his best. Since I like good Vance I bought the book. NIFFT is not a bad book, but I don't think it is a very good book either. The main deficiency is the lack of depth to the characters; the character of Nifft, the master thief, is not drawn very convincingly, and the remaining characters are merely bit parts. A more minor problem is the writing style, which is similar to Vance in its use of ornate syntax but never manages to emulate Vance's fluency or consistency. (Or Vance's facility for inventing names.) There is also (sigh) a certain predictability to the plots of some of the stories. However the settings of the stories are well-imagined and there is some fun in exploring the ramifications of the worlds of Nifft's exploration. 'Come Then, Mortal -- We Will Seek Her Soul' is a descent into Shea's version of Hell; 'The Fishing of the Demon-Sea' is perhaps the best story (and longest), in which Nifft and his friend Barnar are forced to descend into the domain of the demons in search of a boy who made a mistake in casting a spell; 'The Goddess in Glass' is about a city where the tutelary deity is an alien insect six stories tall encased in glass and is (incorrectly) believed by the citizens to be dead and mummified. (5.5) *THE ROBOT WHO LOOKED LIKE ME. Robert Sheckley. Bantam. This book is a collection of post-Modern Sheckley; the stories in this book are newer and less radical than the ones in his collection CAN YOU FEEL ANYTHING WHEN I DO THIS? but much odder than the Classic Sheckley of THE PEOPLE TRAP (for example). Some of the stories are reminiscent of Classic Sheckley but they are all darker in tone and share a playfulness with style that Classic Sheckley tends to lack. The title story is almost a Classic Sheckley piece, about a man whose schedule won't accommodate romance, so he has Snaithe's Robotorama make a double of him who can court his selected future wife without interfering in his business transactions. 'Voices' is a superb little shocker whose simple premise is, 'Every man must follow the dictates of his own inner Voice.' 'Zirn Left Unguarded, The Jenghik Palace in Flames, Jon Westerley Dead' is the last space opera novel (and is blessedly short for the genre, at 6 pages). In 'Welcome to the Standard Nightmare', a spaceman meets an alien civilization and conquers it for Earth single-handed -- or does he? 'The Never-Ending Western Movie' sounds like a joke but in fact it is a serious story about a retired actor who is called on to play his part just one more time in a 'real-life' Western. 'What Is Life?' is a completely unserious treatment of the question whose answer isn't 'a bowl of cherries'. 'Is THAT What People Do?' is a nasty bit of paranoia about a voyeur who finds a rather peculiar pair of binoculars. I still get annoyed by Sheckley's attitudes toward women, which don't appear to have changed much over the years (his female characters are always out to marry the male protagonist, settle down in New Jersey and have babies), but on the other hand he has published a fair amount of this stuff in Playboy, Penthouse and even Cosmo so I expect the editors like it. By and large this is a good collection though. (8.0) DRAMOCLES. Robert Sheckley. Holt, Rinehart and Winston. (I cheated -- this book is still in hardback edition (and not at all cheap) but I decided to add it to these reviews anyway...) This novel is subtitled 'An Intergalactic Soap Opera', and while it is a parody of soap operas it is also a parody of lots of other things too, with special attention given to science fiction and its fans. In his funniest material, Sheckley skillfully skewers the Baedeker's descriptions of foreign cultures found in Burroughs and most space opera which are always careful to mention something unusual so that you'll have at least one thing to remember besides the name. I can't resist quoting at least one passage: 'The inhabitants of Ystrad, the Ystradgnu, were a non-Glormish people of considerable antiquity. They were a gentle folk, and hospitable to strangers, except on the occasions when they needed a sacrifice for one of their deities. Their principal exports were poetry and songs, which were in great demand among the races of the galaxy with no poetry or songs of their own. The annotation and analyzation of the Ystradgnu arts provided an entire industry for the analogists of the neighboring island of Rungx. 'Most of the Ystradgnu made their living by grazing herds of porcupines on their green hillsides and exporting the quills to the Uurks, a nonhuman people who had never disclosed why they needed them. 'The Ystradgnu had a method of ground transportation unlike anything else on Glorm. Travel between points on Ystrad was effected by trampoline networks. The trampolines, spaced an average of fifteen feet apart, criss-crossed the countryside. The trampolines were made of heavy canvas and dyed in various bright colors -- though by ancient tradition never yellow -- and a large part of Ystrad's revenue went to their upkeep...' You might imagine that it would be impossible to build a story out of this lunacy, but every time you think the whole apparatus of the novel is going to collapse in tatters, a bizarre plot twist occurs and leaves the previous problems behind. In fact it is possible to establish that there is a protagonist, King Dramocles of the planet Glorm, son of King Otho the Weird, who has reached his fiftieth birthday without making much of a name for himself; that Dramocles begins receiving messages from himself which he planted thirty years before and then erased from his mind; that these messages purport to spell Dramocles' destiny, ordering him to start an interplanetary war; and that while things aren't turning out they way Dramocles expects them to, he IS making a name for himself... I kept the household up with my uncontrollable laughing until 3 AM last night, trying to finish the book -- I suggest that other readers choose an earlier hour to start on it. I think this is by far Sheckley's best novel. (9.0) *MAJIPOOR CHRONICLES. Robert Silverberg. Bantam. This is a collection of stories set in the world of Silverberg's popular novel, LORD VALENTINE'S CASTLE. People who adored LORD VALENTINE'S CASTLE will love MAJIPOOR CHRONICLES; people who merely liked the novel may find these stories somewhat annoying. The book has a frame-story, about a young boy who discovers how he can access the master vault of all the memory-recordings of everyone who ever lived on Majipoor, and uses these recordings to relive the pasts of ten people. Some of the people are interesting, most are not; in an attempt at realism, perhaps, Silverberg has deprived most of these stories of any real dramatic impact. The stories with a moral tend to fall flat when nothing but the moral exists to support them: two stories are about sex with aliens, two are about poor girls who make good, two are about men who kill (one a murderer, the other a soldier) and feel dishonorable... you get the picture. The only two stories I felt much liking for were 'In The Fifth Year of the Voyage', about an attempt to circumnavigate Majipoor, and 'The Desert of Stolen Dreams', which takes place on the strange southern island of Suvrael. Borrow this one rather than buy it... (6.0)