Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/26/83; site ihlts.UUCP Path: utzoo!linus!philabs!cmcl2!floyd!whuxlb!pyuxll!eisx!npoiv!npois!hogpc!houxm!ihnp4!ihlts!rjnoe From: rjnoe@ihlts.UUCP Newsgroups: net.startrek Subject: Spock's coffin Message-ID: <203@ihlts.UUCP> Date: Tue, 20-Sep-83 14:41:23 EDT Article-I.D.: ihlts.203 Posted: Tue Sep 20 14:41:23 1983 Date-Received: Wed, 21-Sep-83 06:01:53 EDT References: <615@inuxe.UUCP> <414@pyuxll.UUCP> Organization: BTL Naperville, Il. Lines: 21 The Enterprise was orbiting the Genesis planet when Spock's "coffin" (an empty photon torpedo casing) was discharged through one of the torpedo tubes. (Quick, trivia fans, was it the port [left] or starboard [right] tube?) It was planned to land on the planet, apparently. The problem I had back when the movie first came out was the fact that the torpedo traveled all through the atmosphere of that planet (remember all the vegetation?) relatively untouched (the red lettering - the content of which is another favorite trivia question of mine - was just as clear as when the casing was in the torpedo bay). And it made such a perfect, soft landing without becoming damaged that way, either! Not a single bush looked disturbed. What durable material they make throwaway photon torpedo casings of, to withstand the searing heat of atmospheric reentry and impact with the ground (no crater!). One could argue that this would be necessary of the casings, when they carry torpedoes. As for torpedoes themselves, you bet they travel at warp speeds! They would have to move much faster than any starship in order to be of any practical use. A Star Trek game I once played had them moving at warp 12 (the maximum emergency speed of the uprated Enterprise is warp 10). -- Roger Noe ...ihnp4!ihlts!rjnoe