Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!decvax!duke!unc!tim From: tim@unc.UUCP (Tim Maroney) Newsgroups: net.unix-wizards Subject: Re: Unix philosophy Message-ID: <5928@unc.UUCP> Date: Mon, 26-Sep-83 13:24:09 EDT Article-I.D.: unc.5928 Posted: Mon Sep 26 13:24:09 1983 Date-Received: Tue, 27-Sep-83 05:09:04 EDT References: sri-arpa.11797 Lines: 21 About controlling the play of games: Maybe I've missed something, but what is wrong with just using a sh or csh script to check the system load and/or number of users periodically, and turn off execute permissions on the games if the load and/or number of users is too high? Your script can also use awk with ps to kill running games, if you want. That is how it's done here, and I am not aware that anyone has broken it. (That doesn't mean no one has -- I haven't tried.) Of course, the game sources are protected against reading, as are the game programs themselves, to prevent private copies. ___________ Tim Maroney duke!unc!tim (USENET) tim.unc@udel-relay (ARPA) The University of North Carolina at Chapel Hill PS. No, I can't distribute our local program, but if you can't write this yourself, you shouldn't be reading this group.