Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!vaxine!wjh12!n44a!hscfvax!kink From: kink@hscfvax.UUCP Newsgroups: net.unix-wizards Subject: Real-time needed; FTIME buggy. - (nf) Message-ID: <131@hscfvax.UUCP> Date: Wed, 5-Oct-83 21:03:05 EDT Article-I.D.: hscfvax.131 Posted: Wed Oct 5 21:03:05 1983 Date-Received: Fri, 7-Oct-83 06:50:31 EDT Lines: 16 #N:hscfvax:400003:000:635 hscfvax!kink Oct 5 17:30:00 1983 Hi, I just moved to a place where they don't have IPC. I have some interesting games that require real-time increments in the milli-sec. range, and I've been trying to hack something together. I tried a loop doing repeated FTIME calls (which should return all the clock info, as of the time of the call), but found to my dismay that whatever clock this uses is updated in some saltatory (periodic?) manner. In otherwords, it says "384 milli-sec" for several calls to FTIME, then changes immediately to "415 millisec." Why is this, and how would you suggest I proceed??? Thanx in advance for your genious, Andy Papp (kink)