Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 beta 3/9/83; site dual.UUCP Path: utzoo!linus!decvax!decwrl!amd70!dual!fair From: fair@dual.UUCP (Erik E. Fair) Newsgroups: net.games.emp Subject: Strategy & logistics Message-ID: <132@dual.UUCP> Date: Thu, 27-Oct-83 03:05:53 EDT Article-I.D.: dual.132 Posted: Thu Oct 27 03:05:53 1983 Date-Received: Fri, 28-Oct-83 02:01:02 EDT References: <849@mit-eddie.UUCP> Organization: Dual Systems, Berkeley, CA Lines: 10 Has anyone noticed that at some point, a country gets too large to manage efficiently? I find that when my countries get above 50-100 sectors, it takes a phenomenal effort to maintain the various necessary levels of food for u, iron for k & l, light & heavy for h, g, i, etc. I think you get the idea. Now, does anyone have a workable solution (automated country manager?)? I would rather play the game from a strategic level, than a logistical one. Moving stuff around all day is *boring*. Erik E. Fair {ucbvax,amd70,zehntel,unisoft}!dual!fair Dual Systems Corporation