Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site aplvax.UUCP Path: utzoo!linus!decvax!harpo!seismo!rlgvax!cvl!umcp-cs!aplvax!eric From: eric@aplvax.UUCP Newsgroups: net.games.emp Subject: Re: Strategy & logistics Message-ID: <402@aplvax.UUCP> Date: Tue, 1-Nov-83 09:04:55 EST Article-I.D.: aplvax.402 Posted: Tue Nov 1 09:04:55 1983 Date-Received: Fri, 4-Nov-83 00:52:52 EST References: <853@mit-eddie.UUCP> <2274@alice.UUCP> <875@mit-eddie.UUCP> Organization: JHU/Applied Physics Lab, Laurel, MD Lines: 12 I also find well developed highways essential. But they do lead to one problem, and maybe a suggestion for the next version. How about letting delivery routes for a given commodity and given sector include percentages. Thus, on a highway sector, 10% of the {food,people,etc} could leave the road, and the rest advance on down. The alternative are some very fragile delivery routes that are very inefficient. -- eric ...!seismo!umcp-cs!aplvax!eric