Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site eosp1.UUCP Path: utzoo!linus!security!genrad!decvax!harpo!eagle!mhuxl!ulysses!princeton!eosp1!robison From: robison@eosp1.UUCP Newsgroups: net.games.emp Subject: Re: Why Nukes? Message-ID: <256@eosp1.UUCP> Date: Wed, 2-Nov-83 15:03:16 EST Article-I.D.: eosp1.256 Posted: Wed Nov 2 15:03:16 1983 Date-Received: Sun, 6-Nov-83 06:02:32 EST Organization: Exxon Office Systems, Princeton, NJ Lines: 10 References: Just curious: What would happen in an Empire game without nukes? Is it important to have nukes? The mail I've seen suggests that nukes turn the game into an inevitable race to destruction. - Keremath, care of: Robison decvax!ittvax!eosp1 or: allegra!eosp1