Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site decwrl.UUCP Path: utzoo!linus!decvax!decwrl!asente From: asente@decwrl.UUCP (Paul Asente) Newsgroups: net.games.frp Subject: Re: interesting uses of wishes Message-ID: <3547@decwrl.UUCP> Date: Tue, 11-Oct-83 03:03:05 EDT Article-I.D.: decwrl.3547 Posted: Tue Oct 11 03:03:05 1983 Date-Received: Wed, 12-Oct-83 20:13:07 EDT References: <1017@pur-ee.UUCP> Organization: DEC Western Research Lab, Los Altos, CA Lines: 42 I'm afraid that I must take exception to the theory that characters have no idea of level in AD&D. They most certainly do! Every character has to stop and study to gain a level. Therefore, you can ask a character "How many times have you studied?". For some specific classes, it's even more straightforward: For spell casters, you have spell slots changing. For monks, you have new special abilities at each level. I have decided in my campaign to just dodge the entire issue of how to make all this ridiculous arbitrary detail fit into my world. Characters can and do talk about being n-th level. I'd be interested in hearing about how other people have dealt with this problem. I play wishes in a slightly different way than most people here. For each wish, I roll a d6. On a 6, the wish works substantially better than wished for; on a 4 or 5 it works more or less as requested; on a 2 or 3 it gets mildly crocked; and on a 1 it gets severely crocked. Of course the real severity of the crock depends mainly on how much power was required to fulfill the wish. If a character wished for drinking water and the wish was severely crocked, the water would probably come up tasting a little bit off. This makes people very leary about wishing for super-powerful things, since the backlash can also be super-powerful! In general, anything that is within the ability of a 9th (or 7th) level spell can be gotten without a terrible crock (note that this includes various permanent effects) I've been running my campaign for about 4 years now on a more-or-less biweekly schedule, and in that time there have been about 8 wishes. One character wished for higher con (she had 5); one wished for a large & healthy family (he will get it. in fact, he will be impossible to kill permanently until it happens--this was a "6" wish. of course he doewn't know this). One character that happened to get a djinni from a wand of wonder, when told that some creature or other could go onto the astral plane, said absently, "I wish I could do that." Now she can. This was mildly crocked, so she can only do it once and can't come back by herself. I think you only need to crock wishes all to hell if you have somehow made them far too common in your campaign. If they are rare, characters will only wish for things that are important to them, and so I think they should get what they wish for. Wishing for a sword to be unbreakable is fine. Obviously this sword is important to the character or s/he wouldn't have wished it. -paul asente (decvax, ucbvax, allegra, ihnp4)!decwrl!asente