Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site watmath.UUCP Path: utzoo!watmath!bstempleton From: bstempleton@watmath.UUCP (Brad Templeton) Newsgroups: net.games.frp Subject: Re: fast vs. slow campaigns Message-ID: <5969@watmath.UUCP> Date: Sun, 16-Oct-83 01:59:12 EDT Article-I.D.: watmath.5969 Posted: Sun Oct 16 01:59:12 1983 Date-Received: Sun, 16-Oct-83 12:33:47 EDT References: <2533@lanl-a.UUCP> Organization: U of Waterloo, Ontario Lines: 12 Sure you can play fast, but many people (often Americans, it seems) cannot resist the temptation to start a Monty Haul. I have heard kids at GenCon talk about their 32 level characters punting on Gods. Some people play the Dieties and Demigods book like a Monster Manual. Who needs it? It really is much to complex. There is plenty to be done running a medium level character. Besides, I think rpgs are games for playing with tricks, traps and puzzles, not accumulating wealth and hacking and slashing. Gygax himself says that the highest character he has ever built up is 18th level, and he's been playing since Day 1. -- Brad Templeton - Waterloo, Ont. (519) 886-7304