Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site rabbit.UUCP Path: utzoo!linus!decvax!harpo!eagle!allegra!alice!rabbit!jj From: jj@rabbit.UUCP Newsgroups: net.games.frp Subject: Rolemaster, initial impressions thereof. Message-ID: <2088@rabbit.UUCP> Date: Tue, 18-Oct-83 17:09:33 EDT Article-I.D.: rabbit.2088 Posted: Tue Oct 18 17:09:33 1983 Date-Received: Thu, 20-Oct-83 06:31:24 EDT Organization: AT&T Bell Laboratories, Murray Hill Lines: 49 I just got done reading through the whole set of Rolemaster FRP system books. I noticed several significant facts: 1) I could read through the whole set of books in four hours, without extensive back referencing, etc. In addition, I didn't wind up with linguistic madness at the end. The way that the books are written is clear, easily read, and easy to understand. 2) The system seems to be quite a bit more flexible as far as character progression, etc, is concerned. The idea that a skill costs effort (on a point system) and that with enough effort a lowly fighter can cast some spells, is attractive. 3) The magic system is much more reasonable, as it groups spells of similar effects, and presumes that such spells are extensions of each other, thus knowing one means that you will (eventually) know all. 4) The melee system allows active parrying, hand-hand combat, grappling, etc, much more gracefully than AD&D. In fact, allof the combat results fit nicely together, with few (I didn't find any yet) exceptions, or seemingly arbitrary rules. 5) Each character is different. Unless the players make an effort to develope two characters exactly the same way, the characters will be quite different, even if they have the same level and class. 6) The hit point development system is much more reasonable, in that no one can become invulnerable due merely to hit points. (Armor and abilities can help, but there's always some chance of a hit. It's also true that many characters can start with 3-5 hit dice, which means that first level characters can stick around for a while. We'll be trying it tomorrow night, we may post some comments afterwards. -- O o From the pyrolagnic keyboard of ~ rabbit!jj -v-v- \^_^/ (pyrolagnic- from pyro<=>fire and lagnic<=>eating.)