Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site rabbit.UUCP Path: utzoo!linus!decvax!harpo!eagle!allegra!alice!rabbit!jj From: jj@rabbit.UUCP Newsgroups: net.games.frp Subject: Re: Rolemaster, initial impressions thereof. Message-ID: <2100@rabbit.UUCP> Date: Thu, 20-Oct-83 17:33:20 EDT Article-I.D.: rabbit.2100 Posted: Thu Oct 20 17:33:20 1983 Date-Received: Sat, 22-Oct-83 00:23:01 EDT References: <2088@rabbit.UUCP>, <612@qubix.UUCP> Organization: AT&T Bell Laboratories, Murray Hill Lines: 32 Well, Steven, since you choose to make it personal, I like systems that are sanely arranged, reasonably thought out, and still interesting, reagardless of where they come from. Certainly Rolemaster* has concepts similar to other games. Frankly, I don't care where the ideas were introduced. (Chivalry and Sorcery*, even. Now THERE's a system. Or at least an encyclopedia, I'd hate to actually try to use it, once was enough.) I care when they are put together well enough to use without detracting from play. I don't really understand your article at all, you seem bent on ridicule. You don't seem to want to educate people, explain your position, or try to convince them, so do us all a favor and keep the egg on your own face. This article, as well as yours, should be in net.flame, but nobody there would understand it. Let's end the argument. If you want to recommend a system, then review it, describe it, and tell us why you like it. Don't tell us that you like to put people down. In disgust -- O o From the pyrolagnic keyboard of ~ rabbit!jj -v-v- \^_^/ (pyrolagnic- from pyro<=>fire and lagnic<=>eating.)