Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site utcsstat.UUCP Path: utzoo!utcsstat!laura From: laura@utcsstat.UUCP (Laura Creighton) Newsgroups: net.games.frp Subject: Re: defeating a lich Message-ID: <1327@utcsstat.UUCP> Date: Tue, 25-Oct-83 03:59:40 EDT Article-I.D.: utcsstat.1327 Posted: Tue Oct 25 03:59:40 1983 Date-Received: Tue, 25-Oct-83 06:23:19 EDT References: utah-cs.1980 unc.6012, <2042@utah-cs.UUCP> Organization: U. of Toronto, Canada Lines: 27 How are you going to *surprise* a lich? I don't know about you, but if I were designing my resting, thinking, praying, and working place for the next few millenia I would want some place that is pretty much a fortress. Don't thinkt hat the lich is going to crawl out of his sarcophagus and say "Gee, 5 adventurers in my inner sanctum. I never thought that this would happen. Well, I cast 5 fireballs and die. Too bad, huh". Liches have lots of enemies. Also, who do you think will be associating with liches? maybe another living MU, for i suspect that a lich would make a wonderful teacher, but probably some devils or demons. After all, you want your company to be around for a long time. Ghosts also might be welcome company, as would various undead. Now if you run through all of the lich's undead companions, do you expect that he will not notice? I would expect liches to be involved heavily into spell research, so expect some spells that you have never seen before. They are also interested in aquiring magic lore and magic items. What about a lich with a few artifacts? Not impossible, and rather tough... laura creighton utcsstat!laura (and if you let player characters have lots of magic and artifects, you had better believe that the lich wil have a veritable arsenel..)