Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!decvax!harpo!eagle!mhuxl!cbosgd!ihnp4!inuxc!pur-ee!uiucdcs!uokvax!andree From: andree@uokvax.UUCP Newsgroups: net.games.frp Subject: Re: Re: defeating a lich - (nf) Message-ID: <3477@uiucdcs.UUCP> Date: Thu, 27-Oct-83 23:08:35 EST Article-I.D.: uiucdcs.3477 Posted: Thu Oct 27 23:08:35 1983 Date-Received: Mon, 31-Oct-83 08:39:20 EST Lines: 15 #R:unc:-601200:uokvax:2400004:000:525 uokvax!andree Oct 25 21:11:00 1983 I believe you Tim: nobody can beat a well-played lich. But then again, nobody should beat a well-played 18th level mu. So, who wins when your 18th level mu runs into a lich? Answer: He who draws first. This is the basic problem with frps that include magic as it is usually represented in song and lore: It's {\B *POWERFULL*.} I have never seen a game system where mus can't get so powerful that hitting first wins. For this reason, I wimp magic down as much as possible (fireball? What's that?) in my game systems.