Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site alice.UUCP Path: utzoo!linus!security!genrad!decvax!harpo!eagle!allegra!alice!alb From: alb@alice.UUCP Newsgroups: net.games.emp Subject: Re: Survey of Worlds Message-ID: <2289@alice.UUCP> Date: Fri, 4-Nov-83 06:20:28 EST Article-I.D.: alice.2289 Posted: Fri Nov 4 06:20:28 1983 Date-Received: Sun, 6-Nov-83 21:46:19 EST References: <890@mit-eddie.UUCP> Organization: AT&T Bell Laboratories, Murray Hill Lines: 6 The most important variable, I think, is the time unit, for it decides how fast the game goes. I have played at 30 and 20 minutes time units. While I liked the pace of the 20 minute game, it simply took too much time, because I had to spend more and more time making sure things kept working and moving. I wouldn't suggest anything less than a 20 minute ETU.