Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site mit-eddie.UUCP Path: utzoo!linus!security!genrad!mit-eddie!gs From: gs@mit-eddie.UUCP (Gordon Strong) Newsgroups: net.games.emp Subject: Re: The role of God - (nf) Message-ID: <923@mit-eddie.UUCP> Date: Tue, 15-Nov-83 19:38:10 EST Article-I.D.: mit-eddi.923 Posted: Tue Nov 15 19:38:10 1983 Date-Received: Wed, 16-Nov-83 04:27:30 EST References: <3828@uiucdcs.UUCP> Organization: MIT, Cambridge, MA Lines: 18 We have never played with a ETU faster than 10 minutes (one game). Most were played with it set at 30min. In both games, we never had any problems with delivering dust. In the last game I didn't work on tech (it was a "speed" game and I couldn't waste the resources). In the previous (30min) games, I had a tech of about 400 max (but it was slow at that time because I went for the nukes). In that game, I didn't have any problems either. It took about 3 days to mine out a sector in the first game and less than a day in the last one. I still have never had problems with bars. The mobility costs for the different games shouldn't make a difference as it is gained back at a constant rate. Maybe your gold IS heavier. Look at the empglb.c file and see what it is set to. I don't know ours offhand, but I'll look it up if you care. -- Gordon Strong decvax!genrad!mit-eddie!gs GS@MIT-XX