Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site rabbit.UUCP Path: utzoo!linus!security!genrad!grkermit!masscomp!clyde!ihnp4!houxm!mhuxl!eagle!allegra!alice!rabbit!jj From: jj@rabbit.UUCP Newsgroups: net.games.frp,net.games.pbm Subject: Re: Rolemaster PBN game...Proposal Message-ID: <2201@rabbit.UUCP> Date: Tue, 15-Nov-83 12:31:34 EST Article-I.D.: rabbit.2201 Posted: Tue Nov 15 12:31:34 1983 Date-Received: Wed, 16-Nov-83 05:35:15 EST References: <2197@rabbit.UUCP>, <918@mit-eddie.UUCP> Organization: AT&T Bell Laboratories, Murray Hill Lines: 35 Various comments on Hammy's comments. 1) I do NOT want hobby skills or half level advancements considered. The game is balanced for characters without such abilities. Such hobbies,etc, will NOT be permitted. 2) I do allow the proper stat bonus to apply to spell list rolls. Only pure and hybrid spell users get this benefit. As far as his comments regarding moves, I have no objections, I am not going to try to constrain the way the players set up their actions, and I think his advice is well taken. As far as missing moves, I would, in melee, continue a fighter's attacks, unless events would dictate otherwise. In travelling situations, etc, I would have the character wander along without doing much. I WILL NOT play the player's characters. I think this is in line (mostly) with Hammy's comments. I certainly welcome his offer to help build characters. I'm interested in character sheets in an on-line form. I do want the players to remember what they've read about the basic scenario when they consider building their characters. AS to mirenna berries... I will put out a short set of comments on healing later. The names of the various herbs will not be as in the Character Law book, as they don't fit into the scenario very well. There will be limited amounts of healing herbs available, but those herbs are not common. -- (allegra,harpo,ulysses)!rabbit!jj