Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!security!genrad!mit-eddie!mit-vax!eagle!harpo!seismo!hao!hplabs!sri-unix!SHARON@SU-SCORE.ARPA From: SHARON@SU-SCORE.ARPA Newsgroups: net.ai Subject: Ph.D. Oral Message-ID: <13651@sri-arpa.UUCP> Date: Fri, 11-Nov-83 12:56:17 EST Article-I.D.: sri-arpa.13651 Posted: Fri Nov 11 12:56:17 1983 Date-Received: Thu, 17-Nov-83 02:38:58 EST Lines: 47 From: Sharon Bergman [Reprinted from the SU-SCORE bboard.] Ph.D. Oral Tuesday, Nov. 15, 1983, 2:30 p.m. Bldg. 170 (history corner), conference room A DEDUCTIVE MODEL OF BELIEF Kurt Konolige Reasoning about knowledge and belief of computer and human agents is assuming increasing importance in Artificial Intelligence systems in the areas of natural language understanding, planning, and knowledge representation in general. Current formal models of belief that form the basis for most of these systems are derivatives of possible- world semantics for belief. However,, this model suffers from epistemological and heuristic inadequacies. Epistemologically, it assumes that agents know all the consequences of their belief. This assumption is clearly inaccurate, because it doesn't take into account resource limitations on an agent's reasoning ability. For example, if an agent knows the rules of chess, it then follows in the possible- world model that he knows whether white has a winning strategy or not. On the heuristic side, proposed mechanical deduction procedures have been first-order axiomatizations of the possible-world belief. A more natural model of belief is a deductions model: an agent has a set of initial beliefs about the world in some internal language, and a deduction process for deriving some (but not necessarily all) logical consequences of these beliefs. Within this model, it is possible to account for resource limitations of an agent's deduction process; for example, one can model a situation in which an agent knows the rules of chess but does not have the computational resources to search the complete game tree before making a move. This thesis is an investigation of Gentzen-type formalization of the deductive model of belief. Several important original results are proven. Among these are soundness and completeness theorems for a deductive belief logic; a corespondence result that shows the possible- worlds model is a special case of the deduction model; and a model analog ot Herbrand's Theorem for the belief logic. Several other topics of knowledge and belief are explored in the thesis from the viewpoint of the deduction model, including a theory of introspection about self-beliefs, and a theory of circumscriptive ignorance, in which facts an agent doesn't know are formalized by limiting or circumscribing the information available to him. Here it is!