Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!linus!security!genrad!grkermit!masscomp!clyde!ihnp4!inuxc!pur-ee!uiucdcs!uokvax!rigney From: rigney@uokvax.UUCP Newsgroups: net.games.frp Subject: Re: looking for superhero FRP advice/yar - (nf) Message-ID: <4128@uiucdcs.UUCP> Date: Thu, 24-Nov-83 22:47:19 EST Article-I.D.: uiucdcs.4128 Posted: Thu Nov 24 22:47:19 1983 Date-Received: Sat, 26-Nov-83 07:16:06 EST Lines: 31 #R:lanl-a:-378800:uokvax:2400018:000:1625 uokvax!rigney Nov 23 05:44:00 1983 Champions tends to have a very low combat-time to real-time ratio; on the other hand, as in the comics, many battles are over very quickly. In concrete terms, our average battles are 30 seconds in game time, with the shortest unit of action being the second, and with 3-4 players running 2 characters, and me running 4-12 villians, can take 4 hours to complete, with never a dull moment. We are quite experienced, but the game moved along just as fast with minimal experience, as the combat system is *very* easy to learn and use. Time required to create characters is largely a function of how complicated and clearcut the character is - I've spent hours on a single charcter; I've also produced a character in under 5 minutes when inspiration struck. Certain types of characters can slow the game if they require a great deal of book-keeping to reflect their fluctuating state; of course, you can just avoid these (admittedly pathological) cases. With one character per player play would go much faster, since there would be less shuffling of personality and mind-set; but we like having two characters each so if one gets knocked out of the fight the player needn't sit out. And we like Battle Royals, so we tend to draw out fights anyway to savor the utter annihilation of our worthless adversaries - uh, sorry about that, I got carried away. After seeing Champions played for 5 minutes I ran right out and bought a copy, I still feel that way about it. But Superworld sounds just as good. If you do buy Champions, and would like to trade characters, let me know - I'm always interested in other people's heroes.