Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site hp-pcd.UUCP Path: utzoo!linus!philabs!seismo!hao!hplabs!hp-pcd!orstcs!hakanson From: hakanson@orstcs.UUCP Newsgroups: net.games.frp Subject: Re: Re: RE: How do you DM an illusionist - (nf) Message-ID: <2594@hp-pcd.UUCP> Date: Tue, 29-Nov-83 03:42:43 EST Article-I.D.: hp-pcd.2594 Posted: Tue Nov 29 03:42:43 1983 Date-Received: Thu, 1-Dec-83 20:59:04 EST Sender: notes_gateway@hp-pcd.UUCP Organization: Oregon State University, Corvallis, OR Lines: 38 #R:dartvax:-41900:orstcs:28500005:000:1997 orstcs!hakanson Nov 27 16:46:00 1983 Naturally, there are many ways of running illusionists. I have yet to find a good answer to question #1 or to question #2. I play my NPC's just like they were my player characters, and I'll leave it at that. In general, illusion is possibly the most powerful form of magic, since you nearly get "something from nothing." You can get hit by an illusion, if you believe it is real, and the damage is real. And you can be killed by an illusion. The damage given by an illusion is permanent, unless your DM says otherwise. In my case, the only way the damage might become reversible would be if the rest of the party were able to convince the damaged character that it wasn't real. However, I don't think that could remove the trauma suffered by the character. Therefore, in my world, if your party wants to remove illusionary damage, then you should have a clever cleric who knew the damage was illusionary give the injured character(s) an illusionary cure-wounds spell. Therefore, if the character believed that he/she was being healed, the damage would go away. Backing up a bit, an illusionist can only make accurate illusions of things which he/she has actually seen or otherwise experienced. I would allow someone who has seen one umber hulk to create 1000 of them, but they would all look suspiciously similar to anyone looking closely. And a phantasmal force only produces vision, not sound! I must disagree with the opinion given earlier about walking over a pit. If the character believes it is there, and blows his saving throw (after the rest of the party tries to convince him otherwise), he still thinks it's real. If he tries to walk across it, he will think he has fallen. However, if someone were to blindfold him and lead him across, you could get him over without damage (tell him he's on an invisible bridge). Well, I've gone on long enough. Illusions are fun! Marion Hakanson {hp-pcd,teklabs}!orstcs!hakanson (Usenet) hakanson@{oregon-state,orstcs} (CSnet)