Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site tymix.UUCP Path: utzoo!linus!philabs!seismo!hao!hplabs!oliveb!tymix!granvold From: granvold@tymix.UUCP (Tom Granvold) Newsgroups: net.games Subject: Wanted Sail Instructions. Message-ID: <153@tymix.UUCP> Date: Wed, 14-Dec-83 14:45:27 EST Article-I.D.: tymix.153 Posted: Wed Dec 14 14:45:27 1983 Date-Received: Sat, 17-Dec-83 02:37:52 EST Distribution: net.games Organization: Tymshare Inc., Cupertino CA Lines: 38 - We now have Sail on our system, but no instructions! I am lucky to have played the board game it is patterned after, Wooden Ships and Iron Men. I think I have most of the basics down, but there are still several things that puzzle me. 1.) I defeated a ship so that it struck its colors. In WS&IM this would be the end of the game (there was only one ship for each side in this scenerio). But the computer keep playing. I was not allowed to fire on the ship. It had its colors struck but fight any people that I transfered ( boarded ) to it. What is happening here? How do I end and win the game? 2.) How do I know which way the wind is blowing? How do I tell how strong the wind is? 3.) What of the advanced and optional rules of WS&IM are used in Sail? 4.) In multi-ship scenerios, can I control each of my ship individually and how is this done? 5.) Is there any way to change the time allowed to make a move in? I am connected to the VAX over a network where there can be long network delays at times. 6.) On some of the scenerios, it is indicated that other people are playing in that scenerio. Yet I know for a fact that on this system no one else is playing Sail let alone are playing that scenerio. What is happening here? If there is interest, I will post the result in net.games if I get answers to these questions. Tom Granvold Tymshare Cupertino, California decvax!ucbvax!oliveb!tymix!granvold