Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site hou5g.UUCP Path: utzoo!linus!philabs!seismo!harpo!eagle!mhuxl!houxm!hogpc!houca!orion!hou5f!hou5g!jrt From: jrt@hou5g.UUCP Newsgroups: net.jokes Subject: Oh NOOOOOOO, I heard it THIS way! Message-ID: <314@hou5g.UUCP> Date: Mon, 12-Dec-83 19:04:39 EST Article-I.D.: hou5g.314 Posted: Mon Dec 12 19:04:39 1983 Date-Received: Thu, 15-Dec-83 01:40:43 EST Organization: AT&T Information Systems Laboratories, Holmdel, NJ Lines: 43 Once upon a time, in a land far, far away there were two knights of the realm wandering across the countryside, doing good deeds and saving damsels in distress. On one particularly nice afternoon, they heard distant cries for assistance. When they arrived on the scene, they were puzzled to find a castle, with a damsel crying for help. (That in itself was not puzzling, but..) The curious part was that the castle was surrounded by a moat that was filled with what appeared to be fingers, of a rather obnoxious yellow color, waving in the breeze. The first knight, being rather brave, laughed at the scene, and decided that since the moat was narrow enough in spots, he would just jump over to the other side and save the lady. He took a few steps back, ran forward and leaped.... only to be caught by the fingers, and thrown back rather unceremoniously onto the bank. The second knight, after he calmed down from his fits of laughter, decided that all that was needed was a little height. He took his gallant steed back a quarter furlong, and urged his mount forward at a full run, knowing that his horse was the champion jumper for the kingdom. Sure enough, the steed jumped high, across the moat. The only problem was that halfway across, the fingers had reached up, and had precisely plucked the foolhardy knight out of his saddle, and had thrown him back onto the bank. When their page attempted to provide an alternative solution, the two knights scoffed, mocked the page, and then proceeded to chide him for his foolishness. The page persisted however, and the knights finally relented at allowing him an attempt at being the hero for the day. The page, being very observant, had noted that the fingers seem to be drawn to motion. It was with this in mind that he proceeded to slowly, ever so slowly, walk through the moat to the other side. The poor knights, were humbled at the pages success and vowed to never elevate their own self worth to such heights again. When he reached the far side, the page lowered the drawbridge, allowing the knights entry into the castle, where they saved the damsel. The moral of the story: "Let your pages do the walking through the yellow fingers." (** FRODO **) alias hou5g!jrt