Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site fortune.UUCP Path: utzoo!linus!security!genrad!grkermit!masscomp!clyde!floyd!harpo!seismo!hao!hplabs!hpda!fortune!rpw3 From: rpw3@fortune.UUCP Newsgroups: net.physics Subject: Re: Re: Digital Vs. The Audiophile. - (nf) Message-ID: <2017@fortune.UUCP> Date: Fri, 16-Dec-83 04:05:16 EST Article-I.D.: fortune.2017 Posted: Fri Dec 16 04:05:16 1983 Date-Received: Tue, 20-Dec-83 01:46:18 EST Sender: notes@fortune.UUCP Organization: Fortune Systems, Redwood City, CA Lines: 50 #R:unc-c:-117000:fortune:8600003:000:1995 fortune!rpw3 Dec 15 23:15:00 1983 "WATCH MR. WIZARD" COMES TO USENET (See "Experiment:", below) ------------- Not to worry about phase distortion due to sampling rate. There is an interesting thing about the human ear: - At LOW frequencies (a few hundred Hertz and below), we use phase information to locate things, while - At HIGH frequencies (a few kiloHertz and up), we use amplitude (loudness) to locate things. In between, we use a mixture, as one might expect. The cross-over between the two occurs at frequencies whose wavelengths are roughly equal to the width of your head (surprise!), since making use of phase information implies that the signal diffracts (not scatters) around your head. (Sort of over-the-hairline sonar) Experiment: You can prove this to yourself by putting a tone-generator on to your amp + one speaker in a "soft" or "quiet" room. Set for a single sine wave, and turn up the volume a bit. For very low ( <200 ) and very high ( >6000 ) freqs, you will think the sound is coming from the speaker, but for certain middle frequencies, as you turn your head (maybe eyes closed, to help), the sound will appear to "jump" around the room. Try it. Fun. [As an exercise for the reader, measure your head, divide by the speed of sound, take the reciprocal, and listen to Andy Devine saying "No, no, Froggie!"] Don't use a "hard" room, or your head will wander in and out of standing waves of the high frequencies, making you think phase is important there too. It is, in a "hard" room, but only because the standing waves actually modulate the amplitude at your ear. So don't worry about your digital disks. The main problem with sampling is aliasing harmonics back into lower frequencies "growls", and (if they are AT ALL competent), the raw audio will have gone through an anti-aliasing filter before being digitized. Rob Warnock UUCP: {sri-unix,amd70,hpda,harpo,ihnp4,allegra}!fortune!rpw3 DDD: (415)595-8444 USPS: Fortune Systems Corp, 101 Twin Dolphins Drive, Redwood City, CA 94065