Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site ucbvax.UUCP Path: utzoo!linus!decvax!harpo!ihnp4!alberta!ubc-vision!uw-beaver!tektronix!ucbcad!ucbvax!prabhaka From: prabhaka@ucbvax.UUCP Newsgroups: net.games.video Subject: Re: Bug in StarWars=8 shields Message-ID: <13@ucbvax.UUCP> Date: Thu, 19-Jan-84 02:29:15 EST Article-I.D.: ucbvax.13 Posted: Thu Jan 19 02:29:15 1984 Date-Received: Sun, 15-Jan-84 06:02:26 EST References: <1870@ihnss.UUCP> Organization: U.C. Berkeley Lines: 18 I once saw the "bug" where everthing freaks out on the screen. It is not in the software. It has something to do with faulty transformers in the game itself. (I spoke to the repairman when he was fixing it; he said it was a common problem in the game.) As far as the other "bug" goes, (i.e. # of shields), it isnt really a bug. When the repairman was setting up the machine, he pressed a button which put him in a menu mode. He selected things like level of difficulty, number of sheilds, and number of sheilds won when finishing a round. The SW game I play at a local pizza place is set to 6 sheilds, hardest level, and 0 sheilds upon completeing a wave. Geezz!! Aloke Prabhakar ...ucbvax!prabhaka prabhaka@BERKELEY