Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 exptools 1/6/84; site ihuxl.UUCP Path: utzoo!linus!security!genrad!grkermit!masscomp!clyde!floyd!harpo!ihnp4!ihuxl!esj From: esj@ihuxl.UUCP Newsgroups: net.physics Subject: Re: Antishoplifting stuff Message-ID: <841@ihuxl.UUCP> Date: Tue, 17-Jan-84 12:17:55 EST Article-I.D.: ihuxl.841 Posted: Tue Jan 17 12:17:55 1984 Date-Received: Wed, 18-Jan-84 07:21:46 EST References: <368@ucbtopaz.CC.Berkeley.ARPA> Organization: AT&T Bell Labs, Naperville, IL Lines: 13 I don't know about magnets, but evidently electronic games will set the alarms off. A couple of weeks ago I purchased "Lost Treasure" at Sear's in a local mall. I walked into Field's with no trouble, but when I left the sirens went off. The salesperson who came scurrying after us asked if we had purchased anything at Field's and then if we had an electronic game. When I told her about the game she said, "Oh yeah, they always do that." I imagine the guts of the thing are just a chip, a couple of resistors, and a few led's. ihnp4!ihuxl!esj