Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site dciem.UUCP Path: utzoo!dciem!mmt From: mmt@dciem.UUCP (Martin Taylor) Newsgroups: net.works Subject: Re: mickey-mouse mice - (nf) Message-ID: <777@dciem.UUCP> Date: Mon, 12-Mar-84 17:32:50 EST Article-I.D.: dciem.777 Posted: Mon Mar 12 17:32:50 1984 Date-Received: Mon, 12-Mar-84 19:55:45 EST References: <2724@fortune.UUCP> Organization: D.C.I.E.M., Toronto, Canada Lines: 31 =========== I tried the mouse on the Apple Macintosh in an office supply store the other day, and was generally favorably impressed with the feel of the mouse, EXCEPT... <> ...the damn ball is under the BACK of the mouse, not under the button! Now look, folks, the whole point of the mouse is that it is a kinesthetic extension of your body, like a pencil or a steering wheel or a screwdriver. You're supposed to be able to use it naturally without thinking about it. =========== The Macintosh mouse is the only one I have used for more than a few minutes, so perhaps I lack the notion of what a "good" mouse should feel like. But I find that the mouse DOES feel like a kinaesthetic extension of my arm. "Up" on the screen is "out" from the elbow, and sideways is a wrist movement. I find little difficulty in single pixel control, and really don't seem to think about the mouse much at all. It just does what I think I want on the screen, without my worrying about how to move my hand. I move the cursor instead, in spite of the fact the the movement on the table-top is at all sorts of odd angles when I actually look at the mouse. The others I have used have been three-button (also 4-button puck on a drawing tablet), and I find that the context-sensitive one-button control is easier to deal with unconsciously than the multi-button system. Of course, it's all a matter of what you are used to .... -- Martin Taylor {allegra,linus,ihnp4,uw-beaver,floyd,ubc-vision}!utzoo!dciem!mmt