Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site looking.UUCP Path: utzoo!watmath!looking!brad From: brad@looking.UUCP (Brad Templeton) Newsgroups: net.games Subject: Re: Cosmic Encounter super power game Message-ID: <144@looking.UUCP> Date: Fri, 6-Apr-84 00:00:00 EST Article-I.D.: looking.144 Posted: Fri Apr 6 00:00:00 1984 Date-Received: Sat, 7-Apr-84 04:59:58 EST References: <314@hogpd.UUCP> Organization: Looking Glass Software, Waterloo, Ont Lines: 19 Well, we used to play a lot of CE around here, with all the expansion sets except the moons, which nobody liked. Our favourite version was the super power game. You deal in all the flares, but you have to discard them when you use them. This makes some flares not very useful, but some still quite handy. In addition to this you also play with all the powers. Each player begins with 2 powers (3 choose 2) and at the start of every turn each player gets a new power. (You can refuse if it conflicts) All powers are hidden (of course) and there is lots of fun. What's most fun is when you get the FILTH and everybody sharing bases with you has to leave. Cruel. When all the powers are dealt out, everybody loses all their powers and the power cycle starts again. This game gets pretty wild, and you have to really know all the powers and multiple power situations. Once you done this, it's the only way to play CE -- Brad Templeton - Waterloo, Ontario (519) 886-7304