Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 beta 3/9/83; site sdcrdcf.UUCP Path: utzoo!watmath!clyde!akgua!mcnc!decvax!harpo!ihnp4!zehntel!tektronix!hplabs!sdcrdcf!barryg From: barryg@sdcrdcf.UUCP (Barry Gold) Newsgroups: net.games.frp Subject: Re: Druid spells & spell Message-ID: <1023@sdcrdcf.UUCP> Date: Fri, 20-Apr-84 07:37:37 EST Article-I.D.: sdcrdcf.1023 Posted: Fri Apr 20 07:37:37 1984 Date-Received: Mon, 23-Apr-84 00:53:56 EST References: <2338@tektronix.UUCP> Reply-To: barryg@sdcrdcf.UUCP (Barry Gold) Organization: System Development Corporation, Santa Monica Lines: 19 Unfortunately, all too many people rule that Charm and similar command spells make the victim feel loyal/obedient to the caster. Therefore, "defect" might just cause the victim to return to hiser old alignment. If the victim (and the other enemies) are of a different species than you and your party, you could always try coining a word like "Orc-icide." (As GM, I'd probably delay results a little while the victim figured the command out - and give a "saving throw" vs incomprehension/miscomprehension.) Other possible one word commands are Conciliate, Love and Peace. (Or are just thoughts too un-D&Dish. In A&E recently,k a contributor suggested that PCs are all psychic vampires, acquiring mana when they kill something. This explains D&D/AD&D EP--and the added HP/Attack Level they confer. It also explains why all those Lawful/Goods are out breaking into people's homes and killing/robbing them.) -- Barry Gold usenet: {decvax!allegra|ihnp4}!sdcrdcf!ucla-s!lcc!barry Arpanet: barry@BNL