Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site umcp-cs.UUCP Path: utzoo!watmath!clyde!burl!ulysses!harpo!seismo!rlgvax!cvl!umcp-cs!balrog From: balrog@umcp-cs.UUCP Newsgroups: net.games.pbm Subject: game-system query Message-ID: <6501@umcp-cs.UUCP> Date: Wed, 11-Apr-84 17:39:28 EST Article-I.D.: umcp-cs.6501 Posted: Wed Apr 11 17:39:28 1984 Date-Received: Sun, 15-Apr-84 08:21:56 EST Organization: Univ. of Maryland, Computer Science Dept. Lines: 20 [ I see people put something here, so I will to. Why do we do that?] I have never tried to post anything before so excuse any errors. I have been interested in the various play-by-mail games on the market and mentioned in the net. I wonder if someone would answer a few questions for me. 1) What are the mechanics of the games like? Is there a limit to the types of things you can do? How do you handle "If this happens then . . . " situations? 2) How do players communicate with each other, through a games-master or directly? 3) Can anyone recomend a good pbm for an experienced gamer but a novice to pbm? Thats also cheap? Thanx, Tom Jewell a.k.a. Tiger