Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!dave From: dave@utcsrgv.UUCP (Dave Sherman) Newsgroups: net.games.rogue Subject: Re: automatic identification of armour Message-ID: <3640@utcsrgv.UUCP> Date: Wed, 28-Mar-84 14:26:43 EST Article-I.D.: utcsrgv.3640 Posted: Wed Mar 28 14:26:43 1984 Date-Received: Wed, 28-Mar-84 15:00:25 EST References: <620@hcr.UUCP> Organization: The Law Society of Upper Canada, Toronto Lines: 14 Identifying armour would only be a good idea if you have lots of spare identify scrolls, and you haven't tried the armour on yet. It might be cursed. As to which sword is which: in 5.2 or earlier, if you have two long swords, the one you picked up last appears just before the one you picked up first, when you do an inventory. In 5.3, the letter identifying the item stays with it throughout your ownership (a great improvement). Dave Sherman Magnifibeast -- {allegra,cornell,decvax,ihnp4,linus,utzoo}!utcsrgv!dave