Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site tilt.UUCP Path: utzoo!watmath!clyde!floyd!harpo!ulysses!allegra!princeton!down!tilt!chenr From: chenr@tilt.UUCP (Raymond Chen ) Newsgroups: net.games.rogue Subject: Re: Questions - please help me! Message-ID: <28@tilt.UUCP> Date: Sat, 31-Mar-84 00:53:20 EST Article-I.D.: tilt.28 Posted: Sat Mar 31 00:53:20 1984 Date-Received: Sat, 31-Mar-84 09:50:49 EST References: <1598@stolaf.UUCP> <1661@ut-sally.UUCP> Organization: Princeton Univ. EECS Lines: 29 Hold it, guys.. There's a difference between a hold monster and a scare monster. A hold monster when read freezes all monsters within a certain distance until you decide to wake them up. (This is usually done by delivering a blow to the head). Then you deal with them one at a time. A scare monster will NOT be stepped on by a monster. This means that if you are standing on one, the monsters will never try to step on it (and you). VERY useful for dealing with large, mean things as you thumb nose and swing sword simultaneously. One note: I don't know about 5.3, but in the latest version (5.4, I believe), dragons breathe now and then even when they're fighting hand-to-hand (or claw). This can be a real bummer when you're low on hit points... Oh, well... "I have a magic Wizard's staff, I think it's really swell, Whatever tries to slow me down, I blow it straight to ... " -- From the Random Fingers of -- Ray Chen {allegra | ihnp4 | mhuxi}!princeton!tilt!chenr "It's amazing what a thousand monkeys and a few typewriters can accomplish..."