Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site dciem.UUCP Path: utzoo!dciem!bmdp From: bmdp@dciem.UUCP (Dave Sweeney) Newsgroups: net.games.rogue Subject: Re: Recalling games -- HELP!!!!! Message-ID: <842@dciem.UUCP> Date: Wed, 11-Apr-84 09:38:50 EST Article-I.D.: dciem.842 Posted: Wed Apr 11 09:38:50 1984 Date-Received: Wed, 11-Apr-84 12:00:21 EST References: <680@shark.UUCP> <3333@brl-vgr.ARPA>, <1584@mit-eddie.UUCP> Organization: D.C.I.E.M., Toronto, Canada Lines: 11 In 3.6, the current date is written at the beginning of the save file. If the clock ticks while the game is being saved, the file creation date will be later than that shown in the save file, hence rogue believes that the game has been 'touched'. Chances of this happening are greater when the system is busy. Prevention: don't play rogue on a busy system. Cure: ask your system administrator to reset the system time-of-day to at least 1 minute previous to the file creation date, execute 'touch rogue.save', and reset the system time-of-day to the correct value.