Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site mit-eddie.UUCP Path: utzoo!watmath!clyde!akgua!mcnc!decvax!genrad!mit-eddie!rh From: rh@mit-eddie.UUCP (Randy Haskins) Newsgroups: net.games.rogue Subject: Re: unknown scroll Message-ID: <1647@mit-eddie.UUCP> Date: Fri, 20-Apr-84 13:41:58 EST Article-I.D.: mit-eddi.1647 Posted: Fri Apr 20 13:41:58 1984 Date-Received: Sun, 22-Apr-84 08:21:22 EST References: <498@ut-ngp.UUCP> <682@CS-Arthur> Organization: MIT, Cambridge, MA Lines: 14 A friend of mine is thinking about writing a multi-user rogue (I plan on helping him with it). That bad news (for all you people) is that we're going to do it on our DEC-20 in Assembler. Some of the design issues we've discussed are things like how to keep the party together (that would seem to be more interesting that having everyone bop around independently), how to decide how to "clock" things (does everyone have to move in each "round-unit"?), of course what to do if people buy it, and other such things. Can anyone think of some issues? -- Randwulf (Randy Haskins); Path= genrad!mit-eddie!rh