Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!watmath!clyde!burl!ulysses!harpo!seismo!hao!hplabs!sri-unix!lhasa!stew@harvard.ARPA From: stew@harvard.ARPA Newsgroups: net.micro Subject: none Message-ID: <12470@sri-arpa.UUCP> Date: Wed, 18-Apr-84 12:36:00 EST Article-I.D.: sri-arpa.12470 Posted: Wed Apr 18 12:36:00 1984 Date-Received: Tue, 24-Apr-84 19:09:55 EST Lines: 31 Undeniably, there will always be unethical folks around who will copy software given half a chance. Expensive hardware additions may make it much more difficult, but I tend to think that there is no combination of hardware and software protection mechanisms that will eliminate the problem, even leaving aside the problems these mechanisms cause authorized users. So, I suggest that the only way to go is make buying the software \so/ much more attractive that everyone will buy it to get all the benefits. These benefits will be expensive to provide, true, but I submit that the cost will be peanuts compared to the lost revenues from thieving and expensive copy protection schemes. Furthermore, the registered users will be so blown away by the great benefits that they will happily tell their friends that, yeah, this stuff is expensive, but boy is it worth it. It doesn't take much imagination to come up with a list of benefits the software producer can provide if it is well capitalized. The kinds of things I'm thinking of are along the lines of updates, consulting service, publications containing hints and experiences with the program, guarenteed responses to bug reports and suggestions, etc. This won't work with, say, a game; I'm thinking of more complex pieces of software I've been in computers a long time, but have only recently been concerned with micros and other personal computers. How do you more experienced micro users think something like this might work? Stew Rubenstein lhasa!stew@harv-10.arpa {allegra!ima,decvax!genrad!wjh12}!harvard!lhasa!stew