Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site t4test.UUCP Path: utzoo!watmath!clyde!akgua!sdcsvax!sdcrdcf!hplabs!intelca!t4test!chip From: chip@t4test.UUCP (Chip Rosenthal) Newsgroups: net.games.rogue Subject: help: making save/restore work Message-ID: <598@t4test.UUCP> Date: Sat, 26-May-84 21:09:21 EDT Article-I.D.: t4test.598 Posted: Sat May 26 21:09:21 1984 Date-Received: Fri, 1-Jun-84 02:41:53 EDT Organization: Intel, Santa Clara, Ca. Lines: 18 I am having trouble getting the save/restore to work. It looks like restore() is sending encread() off into never-never land to get 100+ Kbytes (which corresponds to the size of the rogue.save's I'm getting.) Since I've never seen this function working, I have some two questions that might help me in my debugging: (1) About how big should rogue.save be? (2) How long should it take to restore? Also, I've been poking around a bit and it looks fairly trivial to disable the save file checking which everybody is complaining about. Why hasn't anybody done that? Is there something more involved here which I am overlooking? TIA! (=thanks in advance) -- Chip Rosenthal, Intel/Santa Clara GNUS: {pur-ee|hplabs|ucbvax!amd70|ogcvax!omsvax}!intelca!t4test!{chip|news} MAYUL: {intelca|icalqa|qubix|idi}!t4test!{chip|news}