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Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!inuxc!pur-ee!uiucdcs!uok!crigney
From: crigney@uok.UUCP
Newsgroups: net.games.rogue
Subject: Re: Re: f
- (nf)
Message-ID: <13500006@uok.UUCP>
Date: Thu, 24-May-84 19:38:00 EDT
Article-I.D.: uok.13500006
Posted: Thu May 24 19:38:00 1984
Date-Received: Fri, 1-Jun-84 21:42:10 EDT
References: <180@gloria.UUCP>
Lines: 20
Nf-ID: #R:gloria:-18000:uok:13500006:000:680
Nf-From: uok!crigney May 24 18:38:00 1984
#R:gloria:-18000:uok:13500006:000:680
uok!crigney May 24 18:38:00 1984
/***** uok:net.games.rogu / gloria!colonel / 4:13 pm May 18, 1984 */
goofs in the table of maximum damages by monster.
Not that I have verified the existence of such a table ...
/* ---------- */
There is an internal table of the monsters. In our version
(unlimited kinds of monsters) we have played around with this
a lot, adding new monsters and switching powers around, etc.
I once had an incredibly good character, who looked like he
was going all the way, with 60-some hit points (at 7th level,
I think), who was killed in a single hit by an easy monster.
Someone had typoed 1d8 into 1d80 for its damage. Arrgh!
Carl
..!ctvax!uokvax!uok!crigney
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