Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site sdcsvax.UUCP Path: utzoo!linus!philabs!cmcl2!seismo!harvard!wjh12!genrad!decvax!ittvax!dcdwest!sdcsvax!mr-frog From: mr-frog@sdcsvax.UUCP Newsgroups: net.games Subject: Re: Bug in 4.2 sail? Message-ID: <1031@sdcsvax.UUCP> Date: Sun, 22-Jul-84 10:32:26 EDT Article-I.D.: sdcsvax.1031 Posted: Sun Jul 22 10:32:26 1984 Date-Received: Fri, 27-Jul-84 01:16:07 EDT References: <139@wjvax.UUCP> Organization: EECS Dept. U.C. San Diego Lines: 14 <> Enemy ships do indeed fire double shot once per round. I talked to the creator of the game, and when I mentioned that, he just laughed and said "don't get into close quarters with them (har har)". He explained this away by the fact that the computer ships do not repair damage done to them. Personally I'd just rather have them not repair damage... Dave Pare [ucbvax|dcdwest]!sdcsvcax!mr-frog