Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83 based; site houxz.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!llf From: llf@houxz.UUCP (L.FENG) Newsgroups: net.games.frp Subject: useless MUs Message-ID: <867@houxz.UUCP> Date: Fri, 22-Jun-84 16:33:27 EDT Article-I.D.: houxz.867 Posted: Fri Jun 22 16:33:27 1984 Date-Received: Wed, 27-Jun-84 00:57:30 EDT Organization: AT&T Bell Labs, Holmdel NJ Lines: 20 Hello. I'm looking for advice. I'm running a magic user in an AD&D campaign. The party is fairly low level (2nd and 3rd) and the players are new at the game. The problem I'm having is the blankety-blank MU is just about useless, as far as I can see. And the opportunities for getting killed are much greater than the opportunities for getting EP. (Not the dm's fault, just that the stupid MU is the worlds greatest clutz!) So, what does one do with such a piece of cannon fodder? Mail replies to me. Lynda houxz!llf