Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site eosp1.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!princeton!eosp1!wsl From: wsl@eosp1.UUCP (Warren Lobel) Newsgroups: net.games.rogue Subject: Trapdoor instead of stairs? Message-ID: <1006@eosp1.UUCP> Date: Mon, 16-Jul-84 17:32:05 EDT Article-I.D.: eosp1.1006 Posted: Mon Jul 16 17:32:05 1984 Date-Received: Tue, 17-Jul-84 02:10:03 EDT Organization: Exxon Office Systems, Princeton, NJ Lines: 15 I was playing a game recently where I entered a level (level 5 I believe) where no matter how hard I searched (especially in the obvious places) I couldn't find a doorway into an unexplored room. I had to find the hidden room(s) because none of the rooms I did explore contained the %. So I had no way to get to the next level. Out of sheer desparation I started going over every inch of known territory until (quite by accident) I found a trap which thankfully dropped into the next level. What I want to know is this -- Is it possible that a level can have no other way down except via a trapdoor? Or is my example one in which I did not search hard enough for the entrance to the room with the % ? Thanks in advance Warren Lobel