Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 (Tek) 9/26/83; site orca.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!zehntel!hplabs!sdcrdcf!sdcsvax!akgua!mcnc!decvax!tektronix!orca!brucec From: brucec@orca.UUCP Newsgroups: net.jokes,net.sf-lovers Subject: more Larry Niven Lightbulb Jokes (obscurer) Message-ID: <943@orca.UUCP> Date: Fri, 13-Jul-84 14:20:19 EDT Article-I.D.: orca.943 Posted: Fri Jul 13 14:20:19 1984 Date-Received: Mon, 16-Jul-84 07:39:43 EDT Sender: brucec@orca.UUCP Organization: Tektronix, Wilsonville OR Lines: 30 Q: How many Trinocs does it take to change a lightbulb? A: Three. One to change the bulb, one to be suspicious of the one changing the bulb, and one to to be suspicious of the one being suspicious. The one changing the bulb is already suspicious. Q: How many Outsiders does it take to change a lightbulb? A: One, but he may not get around to it for a few thousand years. Q: How many Tnuctipun does it take to change a lightbulb? A: The entire Tnuctipun race. They have to design a genetically engineered animal species with a specialized lightbulb-changing limb. Q: How many Motie Mediators does it take to change a lightbulb? A: None. It will get trashed in the next collapse anyway. Q: How many Jinxians does it take to change a lightbulb? A: Seven. Four to tear off the walls of the room, two to lower the ceiling, and one to change the bulb. Q: How many psionically lucky humans does it take to change a lightbulb? A: None. The light bulb will never go out. Bruce Cohen UUCP: ...!tektronix!orca!brucec CSNET: orca!brucec@tektronix ARPA: orca!brucec.tektronix@rand-relay USMail: M/S 61-183 Tektronix, Inc. P.O. Box 1000 Wilsonville, OR 97070