Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site whuxle.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!ihnp4!whuxle!eric From: eric@whuxle.UUCP (Eric Holtman) Newsgroups: net.misc,net.games.frp,net.jokes,net.unix,net.cse Subject: Sayings Message-ID: <534@whuxle.UUCP> Date: Thu, 19-Jul-84 21:26:01 EDT Article-I.D.: whuxle.534 Posted: Thu Jul 19 21:26:01 1984 Date-Received: Fri, 20-Jul-84 04:54:22 EDT Distribution: net.misc,net.games.frp,net.jokes,net.unix,net.cse Organization: Bell Labs, Whippany Lines: 22 (This is from a discussion in net.games.frp. A DM/GM is a dungeon master/game master (generic fantasy game referee type) >> There is a saying among trial lawyers: >> >> "Never ask a question unless you are already SURE of the answer" >> >> For DM/GM's that should be >> >> "Never roll the dice unless you're sure the outcome is acceptable" >> >> Brad Blumenthal {No reasonable request refused} >> {ctvax,ihnp4,harvard,gatech,seismo}!brad@ut-sally For computer scientists, it reads: Unless you know what to do with a error condition, never test for it. eric holtman harpo!whuxle!eric