Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site decwrl.UUCP Path: utzoo!linus!decvax!decwrl!dec-rhea!dec-amber!chabot From: chabot@amber.DEC (Lisa S. Chabot) Newsgroups: net.women Subject: Re: Computer games for women? Message-ID: <2567@decwrl.UUCP> Date: Sun, 15-Jul-84 15:16:38 EDT Article-I.D.: decwrl.2567 Posted: Sun Jul 15 15:16:38 1984 Date-Received: Mon, 16-Jul-84 05:34:35 EDT Sender: daemon@decwrl.UUCP Organization: DEC Engineering Network Lines: 36 Actually, the reason women don't play computer games is because women know recognize how much a waste of time it is and choose to instead use their time more wisely (...let's see... "throw knife" ...). Not to mention, men are bigger and will threaten you (or at least laugh) if you try to put another quarter in after your current game (especially bad are those macho 12-year-olds). :-) How about a game where a single woman tries to fend off mashers in a bar? Obtain equal pay for the same job? Deftly avoid answering parents questions about while she's still not married and not going to bring joy and grandchildren into their lives before they die? Find sensible shoes? A changing table for baby in a public restroom? Of course, the last three, as seen in the net, clearly adaptable to all three sexes. :-) The question of why should we have boy-software and girl-software when we don't have boy-textbooks and girl-textbooks is the wrong question. The real question is why is it that the textbooks we have are only boy-textbooks, at least from a history textbook standpoint. Of course, no woman ever did anything important, right? "PLUGH" I Have To Fight Phantoms, L S Chabot UUCP: ...decwrl!dec-rhea!dec-amber!chabot ARPA: ...chabot%amber.DEC@decwrl.ARPA USFail: DEC, MR03-1/K20, 2 Iron Way, Marlborough, MA 01752