Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site utcsrgv.UUCP Path: utzoo!utcsrgv!alex From: alex@utcsrgv.UUCP (Alexander Stoyenko) Newsgroups: net.games.rogue Subject: Re: Handy Rust Monsters (spoiler) Message-ID: <4948@utcsrgv.UUCP> Date: Thu, 19-Jul-84 12:28:11 EDT Article-I.D.: utcsrgv.4948 Posted: Thu Jul 19 12:28:11 1984 Date-Received: Thu, 19-Jul-84 12:59:20 EDT References: <198@qusavx.UUCP> Organization: CSRI, University of Toronto Lines: 35 > From utzoo!watmath!clyde!burl!mgnetp!ihnp4!cbosgd!qusavx!jon Wed Dec 31 19:00:00 1969 > Relay-Version: version B 2.10 5/3/83; site utcsrgv.UUCP > Posting-Version: version B 2.10.1 6/24/83; site qusavx.UUCP > Path: utcsrgv!utzoo!watmath!clyde!burl!mgnetp!ihnp4!cbosgd!qusavx!jon > From: jon@qusavx.UUCP (Jon Lewis) > Newsgroups: net.games.rogue > Subject: Handy Rust Monsters > Message-ID: <196@qusavx.UUCP> > Date: Tue, 17-Jul-84 14:17:35 EDT > Article-I.D.: qusavx.196 > Posted: Tue Jul 17 14:17:35 1984 > Date-Received: Thu, 19-Jul-84 05:07:18 EDT > Organization: Quantime Corp., Cincinnati, Ohio > Lines: 7 > > If you should locate a ring of armor protection, rust monsters can > prove to be extremely useful pets. Don't bash them. Instead take > them along with you while you explore levels. If you should > encounter a Troll or a Quasit or what have you, they swap hits on > you with the Rust Monster, and since the Rust Monster can't hurt > you, you get a free shot at the real nasty. Then, when you're about > to change levels, do them in. > > Sorry Jon, but if you are surrounded by N monsters, EACH of them will try to hit you on EVERY turn, while you will get just ONE hit attempt(and will have to choose which monster to hit, of course). Thus, 'dragging' an R with you can only decrease your chances of survival, for you may end up sandwiched between the R and another monster(which makes it hard if not impossible to retreat). Alex Stoyenko Caesar