Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site whuxle.UUCP Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!whuxle!wws From: wws@whuxle.UUCP (Stoll H William) Newsgroups: net.games.rogue Subject: Re: hp for version 5.3 Message-ID: <528@whuxle.UUCP> Date: Thu, 19-Jul-84 17:59:56 EDT Article-I.D.: whuxle.528 Posted: Thu Jul 19 17:59:56 1984 Date-Received: Fri, 20-Jul-84 04:32:43 EDT References: <497@trwspp.UUCP>, <977@sdcsvax.UUCP>, <370@unmvax.UUCP> <299@idis.UUCP> Organization: Bell Labs, Whippany Lines: 19 Yes, the experience required to go up in 5.3 is different. Here is a table of the required values (from E_levels -- I used adb to get these) Level Experience Level Experience Level Experience ----- ---------- ----- ---------- ----- ---------- 1 0 8 640 15 100000 2 10 9 1300 16 200000 3 20 10 2600 17 400000 4 40 11 5200 18 800000 5 80 12 13000 19 2000000 6 160 13 26000 20 4000000 7 320 14 50000 21 8000000 If you go over level 20, however, weird things can happen. Probably has something to do with the fact that the next entry in E_levels (corresponding to level 22) is zero. Bill Stoll